What do Transition and Global Transition mean in PlayMaker
This article will explain in detail what Transition and Global Transition mean in PlayMaker. The editor thinks it is very practical, so I share it with you for reference. I hope you can get something after reading this article.
Transition and Global Transition of PlayMaker
In PlayMaker, Transition refers to the transition from one State to another. It is implemented by events (Event). Users can add two different kinds of Transition in the state machine (FSM), namely Transition and Global Transition. They are all implemented by events. The difference is that when Transition is added to a state, once triggered, it transitions from that state to another state, while Global Transition is added to a state, and once triggered, it transitions from another state to that state. Transition is triggered in the current state, while Global Transition can be triggered by any state in any state machine of PlayMaker.
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