How to use Python to develop a desktop Mini Program
This article will explain in detail how to use Python to develop a desktop Mini Program. The editor thinks it is very practical, so I share it with you for reference. I hope you can get something after reading this article.
Development environment:
Python 3.6
Pycharm
Code
Interface settin
1. Import module
Import tkinter as tk
two。 Instantiate a form object
Root = tk.Tk ()
3. Title
Root.title ('Calculator')
4. Size and location
Root.geometry ("295x280+150+150")
5. Transparency
Root.attributes ("- alpha", 0.9)
6. Background
Root ["background"] = "# ffffff"
7. Label
Lable1 = tk.Label (root, textvariable=result_num, width=20, height=2, font= ('Song style', 20), justify='left', background='#ffffff', anchor='se')
8. Overall Arrangement
Lable1.grid (padx=4, pady=4, row=0, column=0, columnspan=4)
9. Button
Button_clear = tk.Button (root, text='C', width=5, font= ('Song', 16), relief='flat', background='#C0C0C0', command=lambda: clear () button_back = tk.Button (root, text=' ←', width=5, font= ('Song', 16), relief='flat', background='#C0C0C0', command=lambda: back () button_division = tk.Button (root, text='/', width=5, font= ('Song', 16), relief='flat', background='#C0C0C0' Command=lambda: operator ('/') button_multiplication = tk.Button (root, text='x', width=5, font= ('Song', 16), relief='flat', background='#C0C0C0', command=lambda: operator ('*') button_clear .grid (padx=4, row=1, column=0) button_back .grid (padx=4, row=1, column=1) button_division .grid (padx=4, row=1, column=2) button_multiplication .grid (padx=4, row=1, column=3) button_seven = tk.Button (root) Text='7', width=5, font= ('Song style', 16), relief='flat', background='#FFDEAD', command=lambda: append_num ('7') button_eight = tk.Button (root, text='8', width=5, font= ('Song style', 16), relief='flat', background='#FFDEAD', command=lambda: append_num ('8') button_nine = tk.Button (root, text='9', width=5, font= ('Song style', 16), relief='flat', background='#FFDEAD' Command=lambda: append_num ('9') button_subtraction = tk.Button (root, text='-', width=5, font= ('Song', 16), relief='flat', background='#C0C0C0', command=lambda: operator ('-') button_seven. Grid (padx=4, row=2, column=0) button_eight. Grid (padx=4, row=2, column=1) button_nine. Grid (padx=4, row=2, column=2) button_subtraction. Grid (padx=4, row=2, column=3) button_four = tk.Button (root Text='4', width=5, font= ('Song', 16), relief='flat', background='#FFDEAD', command=lambda: append_num ('4') button_four.grid (padx=4, pady=4, row=3, column=0) button_five = tk.Button (root, text='5', width=5, font= ('Song', 16), relief='flat', background='#FFDEAD', command=lambda: append_num ('5') button_five.grid (padx=4, row=3, column=1) button_six = tk.Button (root, text='6', width=5) Font= ('Song', 16), relief='flat', background='#FFDEAD', command=lambda: append_num ('6') button_six.grid (padx=4, row=3, column=2) button_addition = tk.Button (root, text='+', width=5, font= ('Song', 16), relief='flat', background='#C0C0C0', command=lambda: operator ('+') button_addition.grid (padx=4, row=3, column=3) button_one = tk.Button (root, text='1', width=5, font= ('Song', 16) Relief='flat', background='#FFDEAD', command=lambda: append_num ('1') button_one.grid (padx=4, row=4, column=0) button_two = tk.Button (root, text='2', width=5, font= ('Song', 16), relief='flat', background='#FFDEAD', command=lambda: append_num ('2') button_two.grid (padx=4, row=4, column=1) button_three = tk.Button (root, text='3', width=5, font= ('Song', 16), relief='flat' Background='#FFDEAD', command=lambda: append_num ('3') button_three.grid (padx=4, row=4, column=2) button_equal = tk.Button (root, text='=', width=5, height=3, font= ('Song', 16), relief='flat', background='#C0C0C0', command=lambda: equal () button_equal.grid (padx=4, row=4, rowspan=5, column=3) button_zero = tk.Button (root, text='0', width=12, font= ('Song', 16), relief='flat', background='#FFDEAD' Command=lambda: append_num ('0') button_zero.grid (padx=4, pady=4, row=5, column=0, columnspan=2) button_decimal = tk.Button (root, text='.', width=5, font= ('Verdana', 16), relief='flat', background='#FFDEAD', command=lambda: append_num ('.') button_decimal.grid (padx=4, row=5, column=2)
Now get the interface effect.
Function
Add a number
Def append_num (I): lists.append (I) result_num.set ('. Join (lists))
Select operation symbol
Def operator (I): if len (lists) > 0: if lists [- 1] in ['+','-','*','/']: lists [- 1] = I else: lists.append (I) result_num.set (''.join (lists))
Zero clearance
Def clear (): lists.clear () result_num.set (0)
Backspace
Def back (): del lists [- 1] result_num.set (lists)
Equal sign
Def equal (): a = '.join (lists) end_num = eval (a) result_num.set (end_num) lists.clear () lists.append (str (end_num))
Define a list to collect input
Lists = [] result_num = tk.StringVar () result_num.set (0)
Finally, run the code, and the effect is as follows
Try it first.
Get the result of the operation
This is the end of the article on "how to use Python to develop a desktop Mini Program". I hope the above content can be of some help to you, so that you can learn more knowledge. if you think the article is good, please share it out for more people to see.