How to draw hexagonal mesh with JavaScript Canvas
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Use Canvas to draw hexagonal meshes.
The main idea is to first draw the hexagons with a given central point, and then double cycle through all the central points and draw all the hexagons.
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"use strict"; var canvas=document.getElementById ('myCanvas'); if (canvas.getContext) {var knot 3; var dong30; var w=Math.sqrt (3) * d; var hinge 3 + 2d; canvas.width=2*k*w; canvas.height=2*k*h+h/2; var o = [canvas.width/2,canvas.height/2]; document.getElementById (' p1') [xss_clean] = 'canvas width' + canvas.width+', height'+ canvas.height Var ctx=canvas.getContext ('2d'); ctx.fillStyle='AntiqueWhite'; ctx.fillRect (0rect canvas.widthinstruction canvas.height); ctx.strokeStyle='blue'; ctx.beginPath (); var vs= [[0pjd], [- wlash 2], [- wlash 2], [0mlqqd], [wlash 2], [wp2mldlp2] Function one (xo,yo) {ctx.moveTo (xo+vs [5] [0], yo+vs [5] [1])