Google Flutter team Announces the first Preview version of Flutter
Google Flutter team announced the release of the first preview version of Flutter, which also marks a new stage in the development of Flutter, which is about to usher in a stable version of 1.0. Flutter aims to allow developers to create a high-quality native user experience on iOS and Android. According to the development team, the Flutter ecosystem has grown rapidly since Google I / O, with active Flutter users growing by 50 per cent. Moving from beta to preview also means confidence in the stability and quality of the project, as well as a focus on bug repair and stability.
in this preview, the development team focuses on refining marginal cases to reach as many users as possible. This includes increasing support for 32-bit iOS ARMv7 devices, extending Firebase support to better handle multi-platform reporting and integration, adding support for more formats for video players, and further improving documentation on how to add Flutter widgets to existing Android and iOS applications.
In addition, the new version of Visual Studio Code's Flutter extension brings new functions such as outline view, statement completion, and launching the simulator directly from Visual Studio Code.
The goal of Flutter is to solve two important problems in mobile: one is to achieve the performance of native applications and integration with the platform, and the other is to provide a multi-platform, portable UI toolkit to support efficient application development.
Flutter is designed for both novice and experienced mobile developers, and it can help you develop beautiful and successful applications faster. Flutter also has the following advantages:
Rapid development with the features of stateful hot overload (Hot Reload), new responsive framework, rich controls and integrated development tools
achieve contagious and flexible interface design through a combinable set of controls, a rich animation library, and a hierarchical and scalable architecture
with portable GPU-accelerated rendering engine and high-performance native ARM code runtime to achieve a high-quality user experience across devices and platforms
China has the largest number of developers using Flutter after the United States and India, and the project has been launched on the Chinese website for domestic developers to use.