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How C++ uses naming transformations

Shulou Source: shulou.com Published: 2022-06-01 19:28:54 11月11日 Update

This article introduces the knowledge of "how C++ uses naming conversion". In the operation of actual cases, many people will encounter such a dilemma. Then let the editor lead you to learn how to deal with these situations. I hope you can read it carefully and be able to achieve something!

ES.49: if type conversion is necessary, use naming conversion

Reason (reason)

Readability. Avoid mistakes. Naming conversions are more explicit than C-style conversions or functional transformations, allowing the compiler to catch more errors.

The named casts are:

Naming transformations include:

Static_cast

Static conversion

Const_cast

Constant conversion

Reinterpret_cast

Reinterpret the transformation

Dynamic_cast

Dynamic conversion

Std::move / / move (x) is an rvalue reference to x

Mobile / / move (x) is the right reference of x

Std::forward / / forward (x) is an rvalue or an lvalue reference to x depending on T

Value transfer / / depending on the type of T, forward (x) is a left or right value reference

Gsl::narrow_cast / / narrow_cast (x) is static_cast (x)

Narrowing conversion / / narrow_cast (x) is static_cast (x)

Gsl::narrow / / narrow (x) is static_cast (x) if static_cast (x) = = x or it throws narrowing_error

Narrow conversion (throw an exception) / / if static_cast (x) = = x recording (x) is static_cast (x), otherwise an exception is thrown

Example (sample)

Class B {/ *... * /}

Class D {/ *... * /}

Template D* upcast (B* pb)

{

D* pd0 = pb; / / error: no implicit conversion from B* to D*

D* pd1 = (D*) pb; / / legal, but what is done?

D* pd2 = static_cast (pb); / / error: D is not derived from B

D* pd3 = reinterpret_cast (pb); / / OK: on your head be it!

D* pd4 = dynamic_cast (pb); / / OK: return nullptr

/ /...

}

The example is a collection of errors collected from the actual code on the premise that D used to inherit from B, but someone refactored the inheritance relationship. The danger of C style conversion comes from the fact that it can be any type of conversion, which obliterates any possibility of error protection (now or in the future).

Note (Note)

If you want lossless conversions between types (for example, from float to double, or from int32 to int64), consider using curly braces initialization instead.

Double d {some_float}

Int64_t i {some_int32}

On the one hand, this method defines the intention of type conversion, on the other hand, it can prevent the loss of precision during conversion. (for example, in the case shown in the code, a compilation error occurs if the float variable is initialized with the declare value)

Note (Note)

Reinterpret_cast can be essential, but the essential uses (e.g.turning a machine address into pointer) are not type safe:

Reinterpret_cast is essential, but this necessary use (for example, converting machine addresses to pointers) is not type-safe.

Auto p = reinterpret_cast (0x800); / / inherently dangerousEnforcement (implementation recommendation)

Flag C-style and functional casts.

Remind of the conversion of C style and function form

The type profile bans reinterpret_cast.

Type rule group forbids reinterpret_cast.

The type profile warns when using static_cast between arithmetic types.

The type rules group warns against the use of static_cast when converting between arithmetic types.

Translator's note:

C style conversion: B = int (a)

Function form conversion: b=int (a)

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