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Spencer, head of Microsoft Games: want to bring call of Duty to Switch platform

Shulou Source: shulou.com Published: 2023-11-24 11:22:50 10月05日 Update

CTOnews.com, Oct. 27 (Xinhua)-- many players are anxious about Microsoft's $70 billion acquisition of developer Activision Blizzard announced in January, and many worry about the fate of call of Duty and whether it will be monopolized by Xbox.

Phil Spencer, Microsoft's director of games and Xbox, said in an interview that he intended to expand the influence of call of Duty rather than limiting it as many players feared. At the Wall Street Journal's WSJ technology live meeting in Laguna Beach, Calif., on Wednesday, Spencer said call of Duty was so successful because it could be played on his company's Xbox, as well as on Sony's PlayStation 5 and PC, and hinted that the game would be available on Nintendo's Switch handset in the future.

"call of Duty will be available on PlayStation, and I'd love to play it on Switch," Spencer said. "I'd love to see the game play on many different screens. Our intention is to treat call of Duty as Minecraft."

Spencer's comments are the most direct answer to the concerns of some players, regulators and competitors that Microsoft's pending acquisition of industry giant Activision Blizzard will hurt current and future gamers. But Spencer tried to allay their concerns.

Microsoft has said in past statements that it intends to "honor all existing agreements", but has not promised that the game will always be played on various game platforms. Regulators, including the European Commission, have responded, saying they are still concerned that Microsoft will use popular games such as call of Duty to hurt competitors.

CTOnews.com learned that Spencer also said that Microsoft believes that the rules set by Apple and Google to control the distribution of game apps in its app store is a major obstacle to Microsoft achieving its mobile gaming goals. Said the company is betting heavily on the future of mobile games and hopes to break the influence of Apple and Google on mobile games. "We have to break this duopoly with only two stores on the largest platform," Spencer said. we have to find a way to create more participation and monetization in the mobile sector as a whole. This is imperative for our business. "

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