Microsoft DirectStorage has little difference in game loading time on PCIe 4 and PCIe 5 SSD.
CTOnews.com, February 3, Microsoft's DirectStorage technology is the first to be used on Xbox Series S | X game consoles, especially for "Velocity Architecture" to greatly improve the performance of the game.
In the latest video of foreign oil pipe channel Compusemble, PCIe 3, PCIe 4 and PCIe 5 NVMe SSD are measured on Forspoken, the first video game that supports DirectStorage. It is found that there is little difference in game loading time between PCIe 4 and PCIe 5.
CTOnews.com learned that Compusemble conducted benchmarking in PCIe 3.0,4.0 and 5.0 SSD using the Land of the Curse, using the pre-released Phison E26 reference platform.
As a result, the natural performance of PCIe 5.0 SSD is better, but it is not much different from that of the previous generation. The test results of PCIe 4.0 are basically the same as those of PCIe 5.0, with a gap of only a few tenths of a second.
However, the gap is more obvious on the PCIe 3.0 SSD, with a difference of 3 seconds for the longest load time. The maximum transfer rate of PCIe 3.0x4 is theoretically 4GB / s, and PCIe 3.0 SSD is supposed to maintain the necessary 2.4GB / s throughput specified by DirectStorage.