A team of 200 people developed Wizards 4, and CDPR said that turning to Unreal engine 5 has not accelerated game development yet.
CTOnews.com, March 31 (Xinhua)-- CD Projekt Red announced a year ago that the game "Wizard 4" will no longer use the company's internal REDengine and will instead use Epic Games's illusory engine 5. CDPR promised that the move would "improve the predictability and efficiency of development", but officials recently admitted that it is still in the running-in stage and has not yet accelerated game development.
Adam Kici wizard ski, chief executive of CD Projekt Red, said at a recent earnings conference that the game "Wizard 4" has not yet accelerated the development process after turning to Unreal engine 5. Kici coach ski says there are currently about 200 employees involved in the game, and it will take longer to run-in.
The speech made by CTOnews.com translator Kici Qing ski at the meeting is as follows:
Basic work such as the matching tool set is still under preparation. Some developers are still learning Unreal engine 5 technology. We are working with Epic to promote Wizards 4, and we are not going to slow down or speed up the development process for now.
But with the end of the run-in, the relevant preparations can speed up our next project. After our employees have mastered these technologies, we are expected to launch three large-scale "wizard" games in the next 6 years.