The illusory engine 5 is built, and the artist reconstructs the snowy city in the game "Ancient Scroll 5".
CTOnews.com, April 22 (Xinhua)-- 3D artist Leo Torres has reconstructed the Whiterun in the game "Ancient Scroll 5: Skyline" with the help of Unreal engine 5 in the latest video.
CTOnews.com Note: Xueman City is surrounded by the White River (White River), hence its name. Located in the central area of Skyrim (Skyline), Xueman City is one of the important strategic cities in the large-scale stand-alone game "Ancient Scroll 5 Skyline".
Xueman City, with its superior geographical location, complex political power, prosperous economy and trade, and the consolidation of military strength, is one of the indispensable important areas in the main feeder tasks of the game world.
Torres hopes that the reconstructed Xueman City will be more realistic than the official setting of Bethesda, with a capacity of 7000 to 9000 people and a population of 10000 to 11000 if mobile businessmen and travelers are taken into account.
To render Whiterun, Torres uses a preliminary version of the Unreal Engine 5.2 engine with Lumen technology (global illumination, reflection) and Nanite (all models and leaves).
Objects in the scene combine third-party and custom materials, modeled in Blender and textured in Mixer. Processing is done at a speed of 30 fps on the NVIDIA GeForce RTX 3060 Ti video card.