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Xbox director: "my World" does not have a native version of PS5, mainly because Sony does not give developers kits.

Shulou Source: shulou.com Published: 2023-11-24 17:41:22 10月04日 Update

CTOnews.com June 25 news, in Microsoft and the Federal Trade Commission on the "acquisition of Activision Blizzard case" court lawsuit, all kinds of news frequently. Microsoft Xbox director Phil Spencer (Phil Spencer) revealed another news yesterday: "the main reason my World does not have a native version of PS5 is that Sony does not provide a developer suite."

Phil Spencer said that Sony was reluctant to provide PS5's development kit to Microsoft, but Microsoft did not get the same treatment when other developers got the suite, leaving Microsoft developers at a disadvantage in development.

But the FTC believes that three years have passed since the release of PS5, and even if Microsoft developers are at a disadvantage, they can actually produce the original "my World" of the PS5 platform. Phil Spencer responded that Xbox is looking for "ways to get the best'my world 'experience on PS5, so it takes more time."

▲ "my World" version 1.20 poster, Picture Source Microsoft MojangCTOnews.com noted that PS5 has a backward compatibility feature, PS5 players can still play the PS4 version of "my World" bedrock version on the host, but can only get the PS4 Pro experience, does not support ray tracing, is jokingly called "watching the trailer bought a lonely".

▲ "my World" bedrock version 1.15 version of the "Ray tracing Test" period Xbox Series X platform demonstration, the image source Microsoft in the treatment of the Xbox platform "my World" has been greater than the actual, the "technology demonstration holographic version" on Hololens is a flash in the pan, and as early as the Xbox One S / X period, Microsoft announced the "Super Duper Graphics Pack" light and shadow resource package running on Xbox One X. Many players bought the corresponding console specifically for this purpose, but in the end, the resource package was cut, and Microsoft said it would provide a native version of "ray tracing" in Xbox Series S / X to meet the needs of players.

But until now, compared to the PS5 platform, the Xbox Series S / X platform still does not have a native version of "my World", while the PC platform was able to use ray tracing as early as the bedrock version 1.15max 1.16 in 2020. Microsoft demonstrated the native version of ray tracing on the Xbox Series X platform in the same period in 2020, but did not officially push it to Xbox Series S / X.

Tags: Microsoft version World platform Development Light developer period Suite bedrock player Spencer Phil Spencer Demo Sony mainframe disadvantage Committee message Apple Docker Huawei Linux macOS MariaDB Microsoft MySQL NVidia OPPO Reno MariaDB Shulou Information Apple vpn Shulou Technology