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Critically endangered, new research points out that 87% of games released before 2010 are no longer working

Shulou Source: shulou.com Published: 2023-11-24 18:01:26 10月03日 Update

Thanks to CTOnews.com netizens for the delivery of clues on the way! CTOnews.com, July 11 (Xinhua)-- according to the latest data released by the Video Game History Foundation (VGHF), in games released before 2010, only 13% of games currently available to players can play, which is worse than mime (14%).

If contemporary players want to play classic games before 2010, they can either find and maintain some old-fashioned game consoles, go to museums with special collections, or use piracy mode, but it is too time-consuming and undesirable for the average player.

This means that except for the most stubborn and loyal fans, most players are unable to play these 87% of the classic games.

The main contents of the report attached by CTOnews.com are as follows:

87% of the classic games created before 2010 cannot be run and can be considered "critically endangered".

There are very few runnable hosts on each platform studied and tracked.

Libraries and archives can be saved digitally, but video games cannot be shared digitally and can only be accessed locally.

The Entertainment Software Association, a lobby group for the video game industry, has been opposed to expanding the scope of video games in libraries and archives.

Interested users can click on the original address of the report to read in depth.

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