The development secret of the cancelled game Hyena has been revealed, which is said to be "the most budgeted work in Sega's history".
CTOnews.com, October 5 (Xinhua)-- overseas blogger Volound recently revealed a piece of mystery about the development of Sega's recently cancelled game "Hyenas".
The cover of the ▲ hyena game is reported to be a paid "space Robin Hood" style "super game". Sega describes the game as "able to gather a large player community", but "due to lack of direction, slow progress and engine changes", the once high-profile "super game" has evolved into a common "first-person shooter" with micro-trading capabilities. And then it was cancelled.
▲ "hyena" game was developed earlier, screenshot, Picture Source Sega
In an earlier screenshot of the ▲ hyena game, Tu Yuan Sega Volound quoted an anonymous developer as saying, "in the early days, the goal of hyena was to convey a 'lovely villain' atmosphere to survive in a chaotic world controlled by elites. The game combines the elements of Han Solo and the Martian, with a 'tough sci-fi' atmosphere with'a little bit of NASA style'."
▲ "hyena" game was developed earlier, screenshot, Picture Source Sega
The screenshot of the ▲ hyena game was developed earlier, and Gaskar finally chose to cancel Hyena and other unannounced projects, while the staff of developer Creative Assembly were also laid off. Hyena is said to be the most budgeted game in Sega's history, exceeding the $70 million (CTOnews.com Note: about 512 million RMB) for Shamu, which was released in 1999. "We are not angry about that. If we stick to it, I believe Sega will lose more money.