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Intel XeSS game supersampling technology released: "Tomb Raider: shadow" is supported, Nvidia and AMD graphics cards can also be used

Shulou Source: shulou.com Published: 2023-11-24 10:52:35 10月02日 Update

Thanks to CTOnews.com netizen OC_Formula for the clue delivery! CTOnews.com, September 28 (Xinhua)-- Intel quietly launched its game resolution oversampling technology XeSS after today's release of the 13th generation of Courier and A770. XeSS has been released on GitHub and supported by Tomb Raider: shadow.

According to the update announcement on the Steam game page, Tomb Raider: shadow now supports enabling XeSS oversampling under DX12.

According to previous tests conducted by foreign media Digital Foundry, XeSS can increase the number of frames of Tomb Raider: shadow by 52% to 88% in performance mode and 177% in 3DMark XeSS tests with ray tracing.

In addition, Intel XeSS supports not only its own sharp graphics cards, but also AMD Radeon and Nvidia GeForce graphics cards. Foreign media CapFrameX tested it with AMD Radeon RX 6800XT in Tomb Raider: shadow to confirm that the technology works properly.

CTOnews.com learned that Intel XeSS only launched SDK on GitHub, which can be adapted by game developers, but it is not yet open source.

Intel XeSS's GitHub page: click here to see

Related readings:

"Intel XeSS supersampling is the first third-party measurement, comparable to Nvidia DLSS 2.3"

Intel details XeSS technology: frame rate is easily doubled, and more than 20 games will support it.

Intel introduces XeSS resolution oversampling technology: 5 quality modes, compatible with A card and N card, up to 153% increase in the number of game frames.

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