CDPR "Wizards: project Sirius" has completed the design of a "new framework" to provide single-player / multiplayer play.
CTOnews.com CDPR announced a host of game projects a few months ago, including The Witcher 4, based on Unreal 5, an open-world remake of The Witcher, a sequel to Cyberpunk 2077, and Project Sirius.
The Witcher: Project Sirius was developed by Molasses Flood Studios in Boston (previously Drake Hollow and The Flame from The Flood) as part of a new Witcher universe. CDPR announced in March that it had "reassessed the original conceptual scope and commercial potential of Project Sirius" and was "developing a new framework for the project."
According to the latest regulatory announcement, CDPR said Thursday that it has completed work on "defining a new framework" for Witcher: Sirius Project, has set new directions for the project and revised project-related fees.
CD Projekt CEO Adam Kiciński previously said: "This game will be set in the Witcher world, but it is different from the versions we have released in the past, it is aimed at a wider audience. The Witcher: Project Sirius will be available in both single-player and multiplayer. "
It's unclear exactly how the game will play, but a job ad posted earlier this year by The Molasses Flood suggested that the game would feature action combat, collaboration, AI-generated elements and branching or non-linear storytelling, which at first sounds like a multiplayer real-time service game with story elements rather than a traditional RPG, and CTOnews.com will continue to follow.