R Star parent company Take-Two CEO: game console hardware "half-generation" upgrade is of little significance
CTOnews.com, August 9 (Xinhua)-- Microsoft and Sony have introduced "half-generation" hardware upgrades (CTOnews.com notes: PS4 to PS4 Pro, Xbox One to Xbox One X) for their game consoles since 2017. in the face of these "half-generation" hardware upgrades, players have mixed reviews, but in the end, the sales of these "half-generation" game consoles are still satisfactory.
▲ Xbox One X is the "half-generation" upgrade host of Xbox One.
▲ PS4 Pro is PS4's "half-generation" upgrade console, but Take-Two, parent company of R Star Studios, is not optimistic about these "half-generation" hardware upgrades. Strauss Zelnick, CEO and chairman, said in a recent interview with IGN that "these half-generation hardware upgrades are not meaningful."
It is reported that in an interview, when IGN talked about "mid-generation upgrades for mainframes", Strauss Zelnick said: "generally speaking, half-generation upgrades have not changed much, in fact, they are not very meaningful. Especially from the publisher's point of view, they basically do not change their ideas and strategies for game production."
However, the games released by Take-Two are not in line with Strauss Zelnick's comments. At present, a large number of games under the group's games are adapted to "half-generation" upgraded consoles, such as "Wild Dart: redemption 2", "NBA 2K" and "Mafia 3". These games have better frame rate and material details in the upgraded half-generation game consoles.