The first batch of illusory 5 games "Legend of the Immortals" released more details: support for FSR2, console platform up to 60 frames
CTOnews.com, August 18 (Xinhua)-- on TGA 2022 last year, EA unveiled a new first-person magic shooter based on Unreal 5, which focuses on magic and spells rather than traditional guns. The game will be launched on PS5, Xbox Series X | S and PC on August 22 this year.
Game developer Ascendant Studios has analyzed the technical details of the Legend of the Immortals, and officials say that thanks to FSR2 (Fidelityx Super Resolution) technology, every player in the console version of the Legend of the Immortals can play the book in 60 frames.
Officials also said that "players can get the best performance no matter what device they use to experience the game, which is one of the benefits of using fantasy engine 5.1 to create a game."
▲ source official screenshot of the Legend of the Immortal
According to the official screenshot of the Legend of the Immortals, the Legend of the Immortals is a groundbreaking first-person single-person magic shooting game set in an original fantasy universe full of magic and conflict and on the brink of destruction. EA promises to bring a "cool and cinematic" campaign model.
After inquiry, CTOnews.com learned that Legend of the Immortal is the first work of the studio, led by Game Director and CEO Bret Robbins, who has served as the creative director of Dead Space (original), call of Duty: modern Warfare 3, call of Duty: advanced Warfare and call of Duty: world War II. The total game time is about 20-25 hours, and the standard edition of Steam platform costs 248RMB. The deluxe version costs 298 yuan.