Sony delayed half of its 12 long-term support games to focus on quality
CTOnews.com, November 9 (Xinhua)-- Sony announced last year that it plans to launch a large number of first-party long-term support games (live service game) in the market to expand its single-player adventure-based games. The initial number of these games was 10, but Sony revealed in today's earnings call that the number of long-term supported games in development has increased to 12.
Although the number has increased, half of the games have been delayed internally. It was originally planned to release all the games by March 2026, but now the release dates of six games have been postponed indefinitely.
"We are looking at this issue and we try our best to ensure that these games can be enjoyed and loved by players for a long time," said Hiroshi Waioka, Sony's president, chief operating officer and chief financial officer. Six of the 12 games will be released in fiscal year 2025, which is our current plan. as for the remaining six games, we are still working on them. " "this is the total number of long-term support and multiplayer games," he said. "in the medium to long term, we want to promote this type of service, which is the company's constant policy. We are not committed to certain games, but game quality should be the most important."
Sony bought Bungie, the developer of Destiny, for $3.6 billion in 2022 as part of its focus on long-term support games. It is reported that Bungie will provide other Sony studios with its long-term expertise in supporting games.
In addition, there are reports of a sharp drop in revenue for Bungie Destiny 2, as well as layoffs and project delays. With Jim Ryan, the head of Sony's PlayStation, retiring in 2024, it is unclear what the future direction of the company's first studio will be.