This year, the actual sales revenue of China's game market exceeded 300 billion yuan for the first time, and 226.86 billion yuan for mobile games.
CTOnews.com December 15 news, during the 2023 China Game Industry Annual Conference held today, China Audiovisual and Digital Publishing Association officially released the "2023 China Game Industry Report."
CTOnews.com summarizes some of the data as follows:
In 2023, the actual sales revenue of China's game market was RMB 302.964 billion yuan, with a year-on-year growth of 13.95%, breaking through the threshold of RMB 300 billion yuan for the first time.
In 2023, the actual sales revenue of China Mobile's game market was 226.86 billion yuan, up 17.51% year-on-year, accounting for 74.88% of the total revenue of China's game market;
The actual sales revenue of client game market was 66.283 billion yuan, up 8% year-on-year.
The sales revenue of the web game market decreased by 10.04% year-on-year, and the overall scale was only 4.75 billion yuan, declining for the eighth consecutive year.
The actual sales revenue of self-developed games in the domestic market was 256.375 billion yuan, up 15.29% year-on-year; the actual overseas sales revenue was 16.366 billion US dollars, down 5.65% year-on-year.
As a comparison, the actual sales revenue of China's game market in 2022 was about 265.88 billion yuan, down 30.63 billion yuan or 10.33% year-on-year. The overseas market revenue of self-developed games was about US $17.35 billion, down 3.70% year-on-year. The number of game users is about 664 million, down 0.33% year-on-year.